Telecom Networks API AtlasGSMA Open Gateway
中文
Payments & Charging

Carrier Billing

GSMA mature APICAMARA v0.5.0

When you buy something in an app, the amount is deducted from your operator account balance or added to your operator bill. Pay in one step, or reserve the amount first and charge it after confirmation.

GSMA use cases
AOne-step payment
App storeGame creditsNT$150OperatorThis month's billMonthly fee599Game credits150PayPaid
ResponsePayment complete

One-step payment: submit the amount and items to add the charge directly to the operator bill.

BTwo-step payment
App storeGame creditsNT$150OperatorThis month's billMonthly fee599Game credits150Hold amountOn holdChargePaid
ResponseHold, then confirm

Two-step payment: reserve the amount first, then charge it after confirmation. You can also cancel.

CTwo-step payment with SMS verification
App storeGame creditsNT$150OperatorThis month's billMonthly fee599Game credits150Awaiting SMS codeCodeCharged after code
ResponseNeeds verification

In a two-step payment, the user enters an SMS verification code if required, then confirms payment after verification.

One step vs. two stepsOne step suits immediate purchases; two steps suit scenarios where stock or service availability must be confirmed first.

Payment statusDuring payment, the operator responds with processing, pending verification, reserved, succeeded, denied, or cancelled.